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Useful Info

The changes page shows the latest modifications to the game.

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* Nanvaent FAQ: Great Ideas

Please mail all questions to faq@nanvaent.org.

  • What is a Book of Blood?
    A Book of Blood is the idea of having to specifically state that you want to kill other players and that you are willing to let yourself be killed by those players. Sign your name in the Book of Blood and you are free to kill (and be killed by) the other players that signed the book. Players that haven't signed the book cannot be killed by you and they cannot kill you, unless they too sign the book.

  • Why doesn't Nanvaent have a Book of Blood?
    Nanvaent is a PK (Player Killer) mud, meaning that the act of one player killing another is allowed. Some muds don't allow this, and some muds are so PK that this seems to be the only thing players do on those muds. We're in-between. We like the idea of PK because it gives the players the extra adrenaline rush that fighting an NPC (Non Playing Character, or computer controlled monster) can't give you. It keeps players on their toes. But, the overall goal of Nan is not to make life miserable for the players who don't want to participate in PK so we have a whole set of restrictions in place to try to keep it from getting out of hand. We have level restrictions that keep players from attacking other players outside a certain level range. We have safe areas you can be sure of not being attacked in. We have a bounty system that gives players a bounty when they kill someone. Players with bounties on their head can be attacked by anyone, and to collect a bounty all you have to do is bring the head of the player to the sheriff's office. If you kill a certain number of players you are tagged as a serial killer and get some extra restrictions. All in all the system seems to work, but there are occasionally a couple of individuals that go out of their way to make life miserable for others by hunting and killing people as often as they can. We sometimes actively try to discourage this kind of childish behaviour, but usually we leave it up to the players themselves to punish the perpetrators.
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