The changes page shows the latest modifications to the game.
Nanvaent help directory: Changes.2000
Please email any further questions to email@example.com. You may also wish to have a look at the FAQ.
New changes in 2000 include:
13th December 2000
Fixed problems with 'webster' returning erroneous results,
it should also be faster when several people search for
the same word all at once.
3rd December 2000
Added the total login time of all players currently logged on
2nd December 2000
Death will now sober you up.
26th October 2000
Fixed a problem with matching objects in the room, rather than
one being carried.
25th October 2000
Driver Upgrade for improved stability, more fixes etc.
8th October 2000
The web page finger command now has a link for searching
the party pictures
25th September 2000
Logging in as '*<name>' will not run your login alias, so for
people using this as a way to prevent them playing - use the
'addicts bane' instead (or just suicide).
24th September 2000
'cost <skill> [to <level>]' will now show you the quest
requirements doing that amount of advancement.
You will also be shown all the quest requirements, rather than
just the next one when advancing.
10th September 2000
Added the polls command for viewing the current web page poll.
5th September 2000
Follow messages have changed to be more informative.
10th August 2000
The Drow temple is partially opened for those brave enough to wander
around the grounds...
30th July 2000
The amount of HP that a banshee gets has been changed.
23rd July 2000
Quests are now obligatory for advancement.
8th July 2000
Some tweaks to armour have taken place. Higher level armours
will appear better now.
25th June 2000
Bounty information on whether the crime was theft and/or
murder has been improved.
5th June 2000
Banned players no longer show up on the Bounty list.
27th May 2000
Added a 'PROMPT' colour.
13th May 2000
The login sequence now notifies you when 'help changes' has
Added the 'discard' command for getting rid of dead torches.
8th May 2000
You can no longer refresh in combat.
15th April 2000
Not gaining a bounty from a one hit kill should be fixed now.
1st April 2000
Killing xp has been changed again - low level players could
advance far too quickly. The amounts of xp will be more than
originally, although less than in the previous change.
25th March 2000
This isn't a change, but advance warning that some quest point
requirements will be introduced for advancing.
18th March 2000
Killing xp has been modified so that you get less xp for
killing monsters weaker than you and more xp for killing
monsters tougher than you.
You get more xp when you kill in groups than previously as well.
Consider for addicts is a little more accurate
11th March 2000
Combat system modification has taken place:
* Spells are more likely to hit than previously
* 'Natural' armour against magic attacks has improved slightly
Bank accounts should be deleted when you suicide now.
4th March 2000
The "helplog" command has been added so that any issues with
help pages can be reported.
12th February 2000
A new DEATHS colour is available, and the COMBAT colour is used
for your weapon attacks now (rather than deaths as it used to be).
NOTE: "colours combat none" will turn the combat colour off
1st February 2000
You can no longer become a Pegasus with the race changing machine.
27th January 2000
Help now has a summary page - try "help summary" or "help me".
Feel free to subscribe to the "TECH" channel.
24th January 2000
Main guilds can be left if all your skills are under level 10.
15th January 2000
Added the 'questlog' command so that comments about quests will get fed
back to the Lords of Quests.
11th January 2000
The Slann tower suffered major subsidence and fell into the crater.
Recovery work will get underway once we reach 1 million platinum in the
"Save Our Tower" fund. All dontations are gratefully received.
6th January 2000
Foresters herbs can now be eaten using "eat herbs" as well as the
older style "eat bunch".
You can no longer log off immediately after combat. A few seconds after
you've stopped fighting you are still considered in combat. Link loss
as a way of working around this will not be tolerated.
The bards song of humour can be performed on players.
Necromancer minions don't drain as much energy while they aren't busy.
Enjoy the red death!