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* Nanvaent help directory: Concepts: Syntax

Please email any further questions to help@nanvaent.org. You may also wish to have a look at the FAQ.

concepts/syntax              Nanvaent Player Help

USAGE
     <verb> [ <object(s)> | all | mall | someone | something ]
     <verb> [ nothing | hands ]

DESCRIPTION
     An object being acted upon can be specified explicitly by name or by
     use of one of the special words given above. These special words have
     the following meanings.

          * all - all objects, which may include other players and npc's
                  (Non-Player Characters) as well as inanimate objects.
          * mall - all Non-Player Characters (all 'monsters').
          * someone - a random player, but not yourself or any npc's.
          * something - a random inanimate object.

     The "nothing" (or "hands") usage allows you to stop using objects that
     you are holding, wielding or wearing - you return to simply carrying
     them in your inventory.

     Often you will discover that you are faced with multiple objects or
     npc's that have the same name and need to explicitly refer to one of
     these to make sure that you act upon the correct one. Fortunately you
     can count each object or npc present in the order that they appear and
     then give its number along with its name. For example "kill wuzzie 2"
     or "kill second wuzzie" will attack the second Wuzzie present, whereas
     "kill wuzzie" will just go for the first Wuzzie that you see.

     You can pluralise a lot of objects by adding an "s" to the end. For
     example "drop swords". You can also pluralise objects that already
     have an "s" at the end, for example "bootss". It is, however, better
     word "all" - for example "drop all boots".

     Experiment with each usage to see which circumstances it is best
     suited to - but be careful not to lose anything valuable...

CAVEATS
     Some objects pluralise properly and this can be confusing at times.
     For example, you can have staffs and staves in your inventory at the
     same time and would have to use "drop staffs and staves".

EXAMPLES
     All objects - e.g. "kill all", "drop all", "wear all".

     > kill all
     You attack two wuzzie scouts, and Paul.

     > get all from all
     You get a sword from the wuzzie corpse and a sword from the corpse of
     Paul.

     All npc's (Non-Player Characters), e.g. "kill mall".

     > kill mall
     You attack two wuzzie scouts.

     A random person who isn't you, e.g. "hug someone", "tell someone".

     > tell someone Hello!
     You tell Paul: Hello!

     A random object, e.g. "drop something", "get something".

     > drop something.
     You drop your Adamantite Plate Mail.

     Multiple objects, e.g. "drop knives", "drop bootss".

     > drop bootss
     You drop 2 pairs of red boots.

     > drop all boots
     You drop 2 pairs of red boots.
     > drop hat, shoes and all wands
     You drop a brown hat, a pair of shoes and 4 black wands.

     No objects, e.g. "hold nothing", "wield nothing", "wear nothing", etc.

     > hold nothing
     You lower the spade.
     > wield hands
     You lower your bronze sword.

     A chosen object or npc from a group.

     > consider guards
     The wuzzie guard is too weak to bother attacking.
     It is in perfect health.
     The wuzzie guard is too weak to bother attacking.
     It is in perfect health.

     > consider guards
     The wuzzie guard is too weak to bother attacking.
     It is SEVERELY wounded.
     The wuzzie guard is too weak to bother attacking.
     It is in perfect health.
     > consider guard 1
     The wuzzie guard is too weak to bother attacking.
     It is SEVERELY wounded.
     > consider guard 2
     The wuzzie guard is too weak to bother attacking.
     It is in perfect health.

     > kill second wuzzie
     You attack a wuzzie scout.

SEE ALSO
     drop, equip, examine, get, give, hold, kill, lower, put, remove, tell,
     wear, wield
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