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Useful Info

The changes page shows the latest modifications to the game.

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* Nanvaent help directory: Nanvaent

Please email any further questions to help@nanvaent.org. You may also wish to have a look at the FAQ.

nanvaent                     Nanvaent Information

The idea behind Nanvaent and other MUDs is to have fun. You go around,
socially-interact, kill, maim, loot, root, toot and goot as much as you
like.

We want Nanvaent to be the MUD that rocks. We want a fast-moving fun game
where players are rewarded for creative play and long service, a game with
common and globally recognised themes drawn from the complete pantheon of
pseudo-mediaeval fantasy with just enough humour and anachronistic items on
the fringe to keep you on your toes. We are interested in the concept of a
MUD as a vibrant and living literary form. We want to be receptive to any
ideas for the game that you have. We want to have fun, and we want you to
have fun with us.

THE NANVAENT PLEDGE:    If you have any comments, suggestions or ideas that
                        would add to Nanvaent we will add them to our game.
THE NANVAENT CHALLENGE: Challenge Nanvaent and Nanvaent will challenge you.

Immortals
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Known as wizards on other MUDs, immortals collectively control the
development and maintenance of Nanvaent. See "help immortals" for more
information on the various levels of immortality and how you can become one
yourself!

Your Gods are Bill and Aragorn, so be nice to them, lest they be not nice
to you ;)
If you are incredibly (un?)lucky, you may stumble across Anjou, the almost
never seen, original dabbler in Nanvaent. Once a God, now retired into the
real world. Also keep your eyes out for Edacom, also once a God.

Game Design
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Nanvaent runs under the MudOS game driver using the Nanvaent mudlib, which
many years ago might have born some resemblance to the Discworld lib.

SEE ALSO (these useful things for a newbie to look at)
     cheating, combat, communicating, joining guilds, harassment,
     immortals, money
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