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Nanvaent FAQ: Development Please mail all questions to faq@nanvaent.org. Nanvaent is run on a voluntary basis. We get no money, no fame, no groupies, no nothing. :-) We do this because we like it and because it's sometimes good to know that something you do is appreciated by hundreds if not thousands of others. (That feeling sometimes even manages to overshadow the few players that constantly whine about lack of new areas, bigger weapons and how totally useless the creators are for not quitting their daytime job just to please them). We spend countless hours improving Nan, just don't ask why or we might stop and have a good think about that one. Outcome might not be good. :-) Most of us have daytime jobs or are full time students and try our best to have a Life[TM] outside Nan. This means that the girlfriend/boyfriend sometimes wins when it's a choice between going out and sitting at home fixing up Nan. Creators have even been known to do their university assignments instead of finishing off that new area tonight. Shocking I know, but at least it allows them to code for Nan the next semester as well instead of being kicked out of the university (and losing their Internet access). In short, we're doing this at our own pace. Add to that the nasty habit creators have of leaving Nan and getting a Life[TM] just as they're starting to become skilled enough to do serious improvements to the game and you might see why Things Take Time[TM].
The explanation above also includes new guilds, new commands,
new guild objects etc etc.
Tricky. If we give running reports then the number of players getting impatient and wanting to know when it's finally going into the game will increase dramatically and we'll spend most of our time fending off the masses instead of implementing/ improving something. Some changes you can typically get the latest information on by reading the messages on the various bulletin boards. New wizard spells are discussed on the wizard board available in the appropriate guild room, etc. There are a few ways, some easier than others. Here is a quick list:
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