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Useful Info
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The changes page shows the latest modifications to the game.
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Read more...
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Nanvaent FAQ: Development
Please mail all questions to faq@nanvaent.org.
Why isn't (Insert you favourite thing that isn't finished) finished yet?
Nanvaent is run on a voluntary basis. We get no money,
no fame, no groupies, no nothing. :-) We do this because we
like it and because it's sometimes good to know that something
you do is appreciated by hundreds if not thousands of others.
(That feeling sometimes even manages to overshadow the few
players that constantly whine about lack of new areas, bigger
weapons and how totally useless the creators are for not quitting
their daytime job just to please them). We spend countless
hours improving Nan, just don't ask why or we might stop and
have a good think about that one. Outcome might not be good. :-)
Most of us have daytime jobs or are full time students
and try our best to have a Life[TM] outside Nan. This means that
the girlfriend/boyfriend sometimes wins when it's a choice between
going out and sitting at home fixing up Nan. Creators have even
been known to do their university assignments instead of
finishing off that new area tonight. Shocking I know, but at
least it allows them to code for Nan the next semester as
well instead of being kicked out of the university (and losing
their Internet access). In short, we're doing this at our own pace.
Add to that the nasty habit creators have of leaving Nan
and getting a Life[TM] just as they're starting to become
skilled enough to do serious improvements to the game and
you might see why Things Take Time[TM].
The explanation above also includes new guilds, new commands,
new guild objects etc etc.
How can I find out what is being developed?
Tricky. If we give running reports then the number of players
getting impatient and wanting to know when it's finally going
into the game will increase dramatically and we'll spend most
of our time fending off the masses instead of implementing/
improving something. Some changes you can typically get the
latest information on by reading the messages on the various
bulletin boards. New wizard spells are discussed on the wizard
board available in the appropriate guild room, etc.
How can I help with the development of Nanvaent?
There are a few ways, some easier than others. Here is a quick list:
- Reporting bugs, typos, loopholes etc. Use the appropriate
command (bug, typo, idea, etc). If you find a particularly
nasty bug that e.g. could be abused to get insane amounts
of experience points then contact a Lord (or higher) as
soon as you can. And don't let the fact that noone seem
to fix the typos you report deter you, we will get to them
sooner or later.
- Help other players. This keeps the players off the creators'
backs and allows them to spend more time improving things
and less time telling players that they can't expect to
have command X working as normal when they just aliased
X to something completely different.
- Reach level 90 (a prerequisite) and apply to become a creator.
We need creators. Preferably someone with a good grasp
of the English language, good imaginations, plenty of
spare time and/or good coding skills. All of the above
would be best, but we'll give most people a go. Btw, people
who cheat or make a nuisance of themselves have an infinitely
smaller chance of being accepted as a trial creator than those
who don't, so walking the straight and narrow might be a good
idea if your ambitions include becoming a creator.
- Donating a small (or large) sum of money so we can get faster,
better, bigger hardware to run Nanvaent.
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