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Useful Info
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Nanvaent help directory: Commands: Session: Colours
Please email any further questions to help@nanvaent.org. You may also wish to have a look at the FAQ.
commands/session/colours Nanvaent Player Help
NAME
colours - change the colours of things you see
USAGE
colours [ test | default | <colour-group> [ <colour> ] ]
DESCRIPTION
Nanvaent is a world rich in colour. Assuming you have a terminal
that Nanvaent can support (e.g. ansi) then you should immediately
notice that colour is extremely useful.
It is important to note that these are only your perceptions of the
various colours. Other players will have their own colours defined,
and they are free to change them using "colour" anytime they wish.
Enter "colours" to see each of the various colour-groups that exist
and the colours they have been set to.
Colour group Function
------------ --------
tell Any communication using the "tell" command
guild-channel Any communication over your guild channel
channel Any communication over public channels
atmosphere Room atmosphere, such as dripping taps
say Any communication using the "say" command
movement The messages you see when people move
around
exits The description line for the visible exits
road-exits Some main roads use this in their
description to show which way the main road
runs
soul Any communication using souls
shout Any communication using "shout"
guild-command The messages that a guild command makes,
e.g. the fighter "bash"
combat The combat messages
inform-channel General login/logout type messages, plus
any really important messages from
immortals to all players
deaths Message when something dies
You will also see that "colours" shows the current colour that the
colour-group is set to, and the default colour that Nanvaent
originally sets.
To see what colours work on your terminal, enter "colours test". You
will also be shown your current settings for each colour group.
An example of a "colours test" is below.
Where a colour is prefixed with a 'B_' this means that the background
of the text is changed instead of the foreground colour.
This is %^MAGENTA%^magenta%^RESET%^, this is background %^B_MAGENTA%^b_magenta%^RESET%^.
To change a colour-group, enter the name of the colour-group followed
by the new colour you want, by 'default' for the default colour or by
'none' for no colour to be set.
EXAMPLE
> colours
These are your defined colours:
tell : %^ORANGE%^orange %^RESET%^ ( default - %^RED%^red%^RESET%^ )
guild-channel : %^ORANGE%^orange %^RESET%^ ( default - %^ORANGE%^orange )
channel : %^CYAN%^cyan %^RESET%^ ( default - %^CYAN%^cyan%^RESET%^ )
atmosphere : none ( default - none )
say : %^CYAN%^cyan %^RESET%^ ( default - %^CYAN%^cyan%^RESET%^ )
movement : %^WHITE%^white %^RESET%^ ( default - %^GREEN%^green%^RESET%^ )
exits : %^GREEN%^green %^RESET%^ ( default - %^GREEN%^green%^RESET%^ )
road-exits : %^CYAN%^cyan %^RESET%^ ( default - %^CYAN%^cyan%^RESET%^ )
soul : %^CYAN%^cyan %^RESET%^ ( default - none )
shout : %^CYAN%^cyan %^RESET%^ ( default - none )
guild-command : %^B_GREEN%^b_green %^RESET%^ ( default - none )
combat : %^B_MAGENTA%^b_magenta %^RESET%^ ( default - none )
inform-channel : %^BOLD%^bold %^RESET%^ ( default - %^BOLD%^bold%^RESET%^ )
Use 'colours <name> <colour>|default|none' to alter them.
Or 'colours test' to see what things look like on your terminal.
> colours test
%^BLACK%^BLACK %^RESET%^(black) %^GREEN%^EXITS %^RESET%^(exits)
%^WHITE%^WHITE %^RESET%^(white) %^CYAN%^SOUL %^RESET%^(soul)
%^GREEN%^GREEN %^RESET%^(green) %^CYAN%^SHOUT %^RESET%^(shout)
%^YELLOW%^YELLOW %^RESET%^(yellow) %^ORANGE%^GUILD-CHANNEL %^RESET%^(guild-channel)
%^ORANGE%^ORANGE %^RESET%^(orange) ATMOSPHERE %^RESET%^(atmosphere)
%^MAGENTA%^MAGENTA %^RESET%^(magenta) %^WHITE%^MOVEMENT %^RESET%^(movement)
%^CYAN%^CHANNEL %^RESET%^(channel) %^CYAN%^ROAD-EXITS %^RESET%^(read-exits)
%^CYAN%^CYAN %^RESET%^(cyan) %^B_GREEN%^GUILD-COMMAND %^RESET%^(guild-command)
%^BLUE%^BLUE %^RESET%^(blue) %^BOLD%^INFORM-CHANNEL %^RESET%^(inform-channel)
%^CYAN%^SAY %^RESET%^(say) %^B_GREEN%^B_GREEN %^RESET%^(b_green)
%^RED%^RED %^RESET%^(red) %^B_MAGENTA%^B_MAGENTA %^RESET%^(b_magenta)
%^ITALIC%^ITALIC %^RESET%^(italic) %^B_WHITE%^B_WHITE %^RESET%^(b_white)
%^B_MAGENTA%^COMBAT %^RESET%^(combat) %^B_CYAN%^B_CYAN %^RESET%^(b_cyan)
%^UNDER%^UNDER %^RESET%^(under) %^B_BLACK%^B_BLACK %^RESET%^(b_black)
%^FLASH%^FLASH %^RESET%^(flash) %^B_YELLOW%^B_YELLOW %^RESET%^(b_yellow)
%^BOLD%^BOLD %^RESET%^(bold) %^B_BLUE%^B_BLUE %^RESET%^(b_blue)
%^RESET%^RESET %^RESET%^(reset) %^B_ORANGE%^B_ORANGE %^RESET%^(b_orange)
%^ORANGE%^TELL %^RESET%^(tell) %^B_RED%^B_RED %^RESET%^(b_red)
> colours say
Current setting for 'say' is %^CYAN%^cyan%^RESET%^ (Default is %^CYAN%^cyan%^RESET%^)
> colours say red
Setting for 'say' is now '%^RED%^red%^RESET%^'.
> say this is a test
%^RED%^You say: this is a test%^RESET%^
> colours say cyan
Setting for 'say' is now '%^CYAN%^cyan%^RESET%^'.
> say this is a test
%^CYAN%^You say: this is a test%^RESET%^
SEE ALSO
communicating, movement, term, termdetect
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